Shape for a custom shake recipe.
Decay rate applied each frame: timer -= step * dt. Higher = shorter shake (3 ≈ ⅓s, 15 ≈ 1/15s).
timer -= step * dt
Per-frame mutator. time decays from 1 to 0 over the shake — multiply your intensity by it for a natural fall-off.
time
1
0
Shape for a custom shake recipe.